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Description
A little experiment testing some water and liquid materials.
I used particles to fill the glass with tiny bubbles which you should be able to spot if you look closely. The particales have been blured a bit by the motion blur and there is some depth of field going on too, which have reduced the visablity of the bubbles.
Other then that I started using Vray sun light to power the scene, which is much easier to work with if you are using a HDRi map, atleast that is what I think!
Final but not least, I did throw the render though Photoshop, mostly as I think I should use it more. Also it makes it more realistic looking!
I used particles to fill the glass with tiny bubbles which you should be able to spot if you look closely. The particales have been blured a bit by the motion blur and there is some depth of field going on too, which have reduced the visablity of the bubbles.
Other then that I started using Vray sun light to power the scene, which is much easier to work with if you are using a HDRi map, atleast that is what I think!
Final but not least, I did throw the render though Photoshop, mostly as I think I should use it more. Also it makes it more realistic looking!
Image size
1500x1000px 1.7 MB
© 2010 - 2024 Zortje
Comments7
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nice though your shadow looks very blue